Dice Probability Calculator
Test exact totals, thresholds, and the shape of a dice check.
The creator workbench
A focused library for component, production, and campaign decisions. Every cost tool uses your own inputs rather than invented supplier or platform data.
Game math
Test exact totals, thresholds, and the shape of a dice check.
Tune success-count pools and difficulty thresholds.
Model weighted, nonstandard die faces.
Explore exploding chains and long-tail results.
Compare clear reroll rules before and after.
Calculate target-card draws from a shuffled deck.
Tune key-card access in opening hands.
Model draws from bags, cups, and cube pools.
Compare outcome averages, spread, and risk.
Workflow reinforcement
Creator-entered planning scenario with visible assumptions.
Creator-entered planning scenario with visible assumptions.
Creator-entered planning scenario with visible assumptions.
Creator-entered planning scenario with visible assumptions.
Creator-entered planning scenario with visible assumptions.
Creator-entered planning scenario with visible assumptions.
Playtesting & rulebook validation
Choose the right planning, screening, or issue-priority tool for a focused test loop.
Turn one question into an agenda, observation prompts, and debrief time.
Prioritize testing across the player counts you intend to support.
Separate missing packet elements from revision work before a blind handoff.
Identify missing or ambiguous instructions before a broad blind test.
Rank observed failures with blocker, impact, frequency, and reproducibility rules.
Board game balance test analysis
Turn recorded human playtests into review signals for win rates, seats, matchups, player counts, and scoring paths.
Compare an observed win rate and 95% Wilson interval with your own target band.
Compare each winning seat with an equal-seat baseline by version and player count.
Normalize faction order, preserve draws, and flag under-sampled or shifted matchup intervals.
Compare duration and score spread against a creator-selected baseline count.
Measure category share and winner association from long-form player scoring data.
Game data integrity & release QA
Choose the right local CSV check for structure, references, manifests, releases, expansions, or composition.
Find malformed rows, missing values, duplicate IDs, and invalid creator-defined fields.
Verify that scenario, recipe, upgrade, and component references point to real IDs.
Compare expected and actual component lists for missing, extra, renamed, or mismatched rows.
Group added, removed, and modified records by stable ID.
Check creator-defined dependencies, replacements, ID collisions, and component types.
Apply your own totals, copy limits, categories, and category ranges.
Tabletop art asset handoff
Move from a decision-ready art brief to tracked production, reconciled delivery, print-size evidence, and attributable credits.
Capture gameplay context, framing, creative direction, deliverables, and review ownership.
Find duplicate IDs, missing briefs, invalid dates, overdue work, and production status counts.
Compare expected filenames and formats with the local files received in a delivery.
Calculate effective PPI from local image pixels and creator-entered trim and bleed.
Check asset-linked creator, role, rights, source, and publication credit records.
Components & box planning
Estimate interior planning volume from cards, dice, tokens, and boards.
Plan card stack height, deck wells, and insert clearance.
Model component packing volume with an explicit allowance.
Estimate token yield and unused punchboard area.
Compare normal and rotated card yield.
Production planning
Compare three real quotes with visible cost drivers.
Build per-game cost from your own inputs.
Allocate shipment logistics by copy.
Plan reserve copies and production rounding.
Plan QC and customer-service reserve.
Crowdfunding economics
Find the backer count needed to cover campaign fixed costs.
Compare three tiers after costs, fees, and subsidies.
Model incremental fixed and per-backer upgrade cost.
Test add-on contribution and setup break-even.
Compare regional shipping recovery and creator subsidy.
Royalty reporting & reconciliation
Build and check actual royalty statements, tier crossings, sublicense receipts, return reserves, and reporting dates.
Convert channel and SKU sales rows into an itemized earned-royalty working table.
Compare reported lines with units × base × rate and expose arithmetic variance.
Allocate current-period units across cumulative contract rate breakpoints.
Recalculate entered receipt shares by deal, territory, and language.
Show how return reversals, releases, and current holdback move the reserve and settlement.
Compare actual statement and payment dates with creator-entered deadlines.
Publishing economics
Model royalty per copy, earned royalty, and advance recoupment.
Compare royalty bases and rates side by side.
See when earned royalty covers an advance.
Compare advances and payable royalty across scenarios.
Build contribution profit from actual publisher revenue and costs.
Test channel contribution with your own terms.
Plan event break-even and daily sales targets.
Planning, not quotation
Confirm commercial, tax, fulfillment, and supplier decisions with the appropriate partners.